3ds Max Batch Render Script

Batch Render Script :: The User Interface is more accessible than the default Batch Render one and it's bugfree! Batch Render Script

A new update of Sergey Pogosyan's Batch Camera Render Script has been released. It's a very nice replacement for 3ds Max's Batch Render, offering increased functionality. It allows you to assign lights to your cameras, so it's no longer necessary to use Scene States to switch lighting setups for a camera in batch render. This frees up Scene States for more important tasks like globally switching geometry, layers, etc., independent from the Batch Render.

Nov 21st 2011: There is a new version called BatchCam2, which allows to assign multiple settings to a single camera. More info on the Beta here:
http://www.sergepogosyan.com/scripts/BatchCameraRender2/
Download BatchCam2 beta script. The license is here.

The stable version of the script is here:
http://www.sergepogosyan.com/scripts/BatchCameraRender/
Download Batch Camera Render original script. The license is here.

Installation

  • Go to MAXScript -> Run Script and execute the script from any folder on your disk
  • Customize -> Customize User Interface -> Toolbars Tab
  • Browse to the category 'Sergo Pogosyan' and drag the 'Render scene cameras...' button onto any toolbar (create a new one before if you like)

More info over at Scriptspot.